3D animations with open source

The 3D virtual worlds are more and more present in our lives. Creating them is a combination of several disciplines including character modelling, terrain creation, sound and music and of course, animation! In this workshop, the goal is to introduce in a practical way the basic workflows for animating these worlds using two Open Source stellar tools: Blender and Godot.

Detalles de la propuesta:

During the workshop the basic steps for creating animated characters will be introduced:

Developers and artists willing to learn howto create interactive 3d worlds with Open Source tools.

Por favor, si tienes interés en este taller apúntate para asegurar tu plaza y facilitarnos la gestión de su realización
(además de registrarte también en el congreso si tienes interés en participar en otras actividades).

Ponente:

Tech has been my passion during my lifetime, and applying them to new challenges a core motivation for me. Sharing this passion thanks to Open Source has been killer. My favorite time? Execution: design, coding and deploying with talented teams with the right technologies to achieve ambitious goals.

Info personal:

Condiciones aceptadas



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